/* =======================================================* ypSimpleScroll* 3/11/2001* * http://www.youngpup.net/* ======================================================= */// Modified by Sergi Meseguer (www.zigotica.com) 04/2004// Now it works with dragger and can use multiple instances in a pageypSimpleScroll.prototype.scrollNorth = function(count) { this.startScroll(90, count) }ypSimpleScroll.prototype.scrollSouth = function(count) { this.startScroll(270, count) }ypSimpleScroll.prototype.scrollWest = function(count) { this.startScroll(180, count) }ypSimpleScroll.prototype.scrollEast = function(count) { this.startScroll(0, count) }ypSimpleScroll.prototype.startScroll = function(deg, count) {	if (this.loaded){		if (this.aniTimer) window.clearTimeout(this.aniTimer)		this.overrideScrollAngle(deg)		this.speed = this.origSpeed		this.lastTime = (new Date()).getTime() - this.y.minRes		this.aniTimer = window.setTimeout(this.gRef + ".scroll('"+deg+"','"+count+"')", this.y.minRes)	}}ypSimpleScroll.prototype.endScroll = function() {	if (this.loaded){		window.clearTimeout(this.aniTimer)		this.aniTimer = 0;		this.speed = this.origSpeed	}}ypSimpleScroll.prototype.overrideScrollAngle = function(deg) {	if (this.loaded){		deg = deg % 360		if (deg % 90 == 0) {			var cos = deg == 0 ? 1 : deg == 180 ? -1 : 0			var sin = deg == 90 ? -1 : deg == 270 ? 1 : 0		} 		else {			var angle = deg * Math.PI / 180			var cos = Math.cos(angle)			var sin = Math.sin(angle)			sin = -sin		}		this.fx = cos / (Math.abs(cos) + Math.abs(sin))		this.fy = sin / (Math.abs(cos) + Math.abs(sin))		this.stopH = deg == 90 || deg == 270 ? this.scrollLeft : deg < 90 || deg > 270 ? this.scrollW : 0		this.stopV = deg == 0 || deg == 180 ? this.scrollTop : deg < 180 ? 0 : this.scrollH	}}ypSimpleScroll.prototype.overrideScrollSpeed = function(speed) {	if (this.loaded) this.speed = speed}ypSimpleScroll.prototype.scrollTo = function(stopH, stopV, aniLen) {	if (this.loaded){		if (stopH != this.scrollLeft || stopV != this.scrollTop) {			if (this.aniTimer) window.clearTimeout(this.aniTimer)			this.lastTime = (new Date()).getTime()			var dx = Math.abs(stopH - this.scrollLeft)			var dy = Math.abs(stopV - this.scrollTop)			var d = Math.sqrt(Math.pow(dx,2) + Math.pow(dy,2))			this.fx = (stopH - this.scrollLeft) / (dx + dy)			this.fy = (stopV - this.scrollTop) / (dx + dy)			this.stopH = stopH			this.stopV = stopV			this.speed = d / aniLen * 1000			window.setTimeout(this.gRef + ".scroll()", this.y.minRes)		}	}}ypSimpleScroll.prototype.jumpTo = function(nx, ny) { 	if (this.loaded){		nx = Math.min(Math.max(nx, 0), this.scrollW)		ny = Math.min(Math.max(ny, 0), this.scrollH)		this.scrollLeft = nx		this.scrollTop = ny		if (this.y.ns4)this.content.moveTo(-nx, -ny)		else {			this.content.style.left = -nx + "px"			this.content.style.top = -ny + "px"		}	}}ypSimpleScroll.minRes = 10ypSimpleScroll.ie = document.all ? 1 : 0ypSimpleScroll.ns4 = document.layers ? 1 : 0ypSimpleScroll.dom = document.getElementById ? 1 : 0ypSimpleScroll.mac = navigator.platform == "MacPPC"ypSimpleScroll.mo5 = document.getElementById && !document.all ? 1 : 0ypSimpleScroll.prototype.scroll = function(deg,count) {	this.aniTimer = window.setTimeout(this.gRef + ".scroll('"+deg+"','"+count+"')", this.y.minRes)	var nt = (new Date()).getTime()	var d = Math.round((nt - this.lastTime) / 1000 * this.speed)	if (d > 0){		var nx = d * this.fx + this.scrollLeft		var ny = d * this.fy + this.scrollTop		var xOut = (nx >= this.scrollLeft && nx >= this.stopH) || (nx <= this.scrollLeft && nx <= this.stopH)		var yOut = (ny >= this.scrollTop && ny >= this.stopV) || (ny <= this.scrollTop && ny <= this.stopV)		if (nt - this.lastTime != 0 && 			((this.fx == 0 && this.fy == 0) || 			(this.fy == 0 && xOut) || 			(this.fx == 0 && yOut) || 			(this.fx != 0 && this.fy != 0 && 			xOut && yOut))) {			this.jumpTo(this.stopH, this.stopV)			this.endScroll()		}		else {			this.jumpTo(nx, ny)			this.lastTime = nt		}	// (zgtc) now we also update dragger position:	if(deg=='270')	theThumb[count].style.top = parseInt(((theThumb[count].maxY-theThumb[count].minY)*this.scrollTop/this.stopV)+theThumb[count].minY) + "px"; //ok nomes down	if(deg=='90')	theThumb[count].style.top = parseInt(((theThumb[count].maxY-theThumb[count].minY)*this.scrollTop/this.scrollH)+theThumb[count].minY) + "px"; //ok nomes down	}}function ypSimpleScroll(id, left, top, width, height, speed) {	var y = this.y = ypSimpleScroll	if (document.layers && !y.ns4) history.go(0)	if (y.ie || y.ns4 || y.dom) {		this.loaded = false		this.id = id		this.origSpeed = speed		this.aniTimer = false		this.op = ""		this.lastTime = 0		this.clipH = height		this.clipW = width		this.scrollTop = 0		this.scrollLeft = 0		this.gRef = "ypSimpleScroll_"+id		eval(this.gRef+"=this")		var d = document		d.write('<style type="text/css">')		d.write('#' + this.id + 'Container { left:' + left + 'px; top:' + top + 'px; width:' + width + 'px; height:' + height + 'px; clip:rect(0 ' + width + ' ' + height + ' 0); overflow:hidden; }')		d.write('#' + this.id + 'Container, #' + this.id + 'Content { position:absolute; }')		d.write('#' + this.id + 'Content { left:' + (-this.scrollLeft) + 'px; top:' + (-this.scrollTop) + 'px; width:' + width + 'px; }')		// (zgtc) fix to overwrite p/div/ul width (would be clipped if wider than scroller in css):		d.write('#' + this.id + 'Container p, #' + this.id + 'Container div {width:' + parseInt(width-10) + 'px; }')		d.write('</style>')	}}ypSimpleScroll.prototype.load = function() {	var d, lyrId1, lyrId2	d = document	lyrId1 = this.id + "Container"	lyrId2 = this.id + "Content"	this.container = this.y.dom ? d.getElementById(lyrId1) : this.y.ie ? d.all[lyrId1] : d.layers[lyrId1]	this.content = obj2 = this.y.ns4 ? this.container.layers[lyrId2] : this.y.ie ? d.all[lyrId2] : d.getElementById(lyrId2)	this.docH = Math.max(this.y.ns4 ? this.content.document.height : this.content.offsetHeight, this.clipH)	this.docW = Math.max(this.y.ns4 ? this.content.document.width : this.content.offsetWidth, this.clipW)	this.scrollH = this.docH - this.clipH	this.scrollW = this.docW - this.clipW	this.loaded = true	this.scrollLeft = Math.max(Math.min(this.scrollLeft, this.scrollW),0)	this.scrollTop = Math.max(Math.min(this.scrollTop, this.scrollH),0)	this.jumpTo(this.scrollLeft, this.scrollTop)}